I'm glad to present one of my concepts for the game The Last Child: Valdoria I worked on in TaMa Studios! This artwork combines a level design, concept art and a key frame. Here I designed one of the key locations - a hill. One of the main features of this location is that the titles will be played on the screen when a player moves the main character forward. I added a bent tree growing on rocks and an abandoned shed with a small "Easter egg" to diversify the location. I found it logical to make the tree bent because it is located on the top of the hill with no other trees around and it might was bent by constant winds.